
This is like the fifth or so game change in a row that favors the walking undead, after ruining buildings enough to be repaired first before re-barricading, ransacked buildings being more difficult to repair the longer they are left so, free running characters getting injured if crossing to a ruined building, and zombies even without action points preventing barricades in a building.
What's the only consolation so far, household items being used as weapons now, although still at a lower hit ratio than previous weapons.
I hope this just means night vision goggles will be introduced soon though.
No comments:
Post a Comment