Wednesday, July 2, 2008

Advantage: Zombies

In Urban Dead (which, yes, I'm still playing) there is a new rule now that accuracy of hitting an enemy with a weapon in a darkened room in a building is now half of what it used to be (with or without light).

This is like the fifth or so game change in a row that favors the walking undead, after ruining buildings enough to be repaired first before re-barricading, ransacked buildings being more difficult to repair the longer they are left so, free running characters getting injured if crossing to a ruined building, and zombies even without action points preventing barricades in a building.

What's the only consolation so far, household items being used as weapons now, although still at a lower hit ratio than previous weapons.

I hope this just means night vision goggles will be introduced soon though.

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